Tags
Industry |
Retail |
---|---|
Client |
One Door |
Topic(s) | |
Software |
The Training Arcade® |
Studio |
The Game Agency |
Approved to Share | Yes |
Goal
Planogram Crush was created in collaboration with One Door, a visual merchandising company, dedicated to streamlining in store promotions and execution.
Solution
One Door’s existing SAS (Statistical Analysis System) helps merchandisers associated with major global retail brands efficiently execute in-store promotional displays. The Planogram Crush game was designed and developed to serve as a companion application for an interactive experience during trade shows and conferences; the perfect play between the client application and gamification.
Before the player steps up to the 6ft-tall screen, they are given a reference image for the level they are about to play. From there, it’s a game of memory, speed, and placement accuracy in order to select the correct items from the side bank to recreate the correct shelf display.
At any time the player can submit their display to see how many item placements are correct vs. incorrect.
The level is over when the player has completed the correct display! They can then choose to move onto the next level and also see how they are scoring against their fellow peers.